Devoroth
A downloadable game
Devoroth is an Open World Single-Player Fantasy Role-playing game.
Set in the high fantasy world of Devoroth. The player sets out on an epic adventure to explore the world and fight off a yet unknown threat.
Synopsis
Following the War of the four armies, the Shurian people abandoned their homeland Soulmare. With the largest fleet in all of Devoroth, they set sail east towards unknown lands. No one has heard from them in 8 years. Now strange things have started happening in Devoroth, originating in Soulmare. You wake up on an island unknown how you got there or who you are.
Features
Epic story
Learn of an emerging enemy threatening Devoroth where story and lore is delivered through old-school text dialogue.
Exploration
Discover the open world of Devoroth with all its secrets and lore.
Equipment, weapon, and experience can also be obtained by exploration.
Tab-targeting Combat
Fight your foes using a tab-targeting combat system inspired by the most popular old-school RPG’s.
Role-playing game
Customize your character through equipment, spells, and classes.
Stats
Optimize your characters 14 stats such as critical-strike chance, magic resistance, and health regeneration
by modifying your 5 main attributes Strength, Agility, Intelligence, Constitution, and Willpower.
Crafting
Explore the world of Devoroth and find crafting material to craft new equipment to earn experience to be able to take on harder challenges.
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You can get a glimpse of what the development has looked like in this video:
If you want to know more or follow the project, visit my website or my social channels.
Website: https://www.frostward.com/ with a newsletter.
Instagram: https://www.instagram.com/frostwardgames/
Twitter: https://twitter.com/Frostwardgames
Youtube: https://www.youtube.com/channel/UCXon70zyv3b496RjfgoSPkA
Discord server: https://discordapp.com/invite/BgmrGj5
Status | In development |
Rating | Rated 4.3 out of 5 stars (3 total ratings) |
Author | Frostward Games |
Genre | Role Playing, Adventure |
Made with | Krita, Unity, Blender |
Tags | 3D, Action-Adventure, Exploration, Fantasy, Magic, Open World, Singleplayer, Story Rich |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Subtitles, Configurable controls |
Links | Homepage, Twitter/X, YouTube, Instagram |
Install instructions
- Download the .zip
- Extract the Devoroth_Demo folder
- Run Devoroth.exe
- Choose graphics settings (Ultra is recommended)
- Start the game
- Enjoy the world of Devoroth
Development log
- Back at it!Aug 26, 2020
- Devoroth Demo Version 1.0.1 release notesApr 30, 2020
- Demo releasedApr 24, 2020
- Demo release dateMar 14, 2020
Comments
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Hello, can you please change the way the character walks? I am having trouble getting into the game and I really wanted to play it because it reminds me of runescape :(
So you did a good job and I enjoyed playing your Demo! At first I was a little bit confused with the Camera controller but after a few moments I got used to it.
I'm a father and Student myself so a know your situation well. Therefore you earned my respect.
Thank you so much for the comment! You are not the only one having trouble understanding the camera controls.
Glad to see another father, since i released the demo I have actually graduated and got a full time job, so now I have even less time for game development :P
But! I'm currently refactoring all my code to make multiplayer work. So it looks like it will be a coop game in the end.
I got a bug when entering my name. What I did was typed a name then pressed Esc. When I get back to enter my name, I can’t type it anymore. The crusader sprite also duplicated when I went through the options and immediately pressed “New Game”. The game also keeps on forcing to go fullscreen even though my options in the launcher and in game are set to windowed mode with 1280x720 as the resolution. The controls are quite hard to grasp with Left and right click as the panning of the camera at the same time right click is also the key for looting items. The tutorial dialogues can be improved by showing it in front of the player instead of having it on the ground or somewhere else like when a hog attacked me, I had to go to that dialogue’s location in order for me to see how to attack the enemy.
Thanks for the feedback! Reading about your bugs makes me know exactly why they are happening actually, I just never thought about it when I programmed it... I will try to fix them until the next version.
About the controls, I have seen more people having a hard time grasping them. I think it has mostly to do with me being so used to them as i have been playing my own game for about a year now. I will definitely try to make it more user friendly, both the controls and the tutorials. The tutorials was a last minute addition to not make it super hard for new player to know what to do in the beginning.
Thank you for taking your time to write this! I greatly appreciate it!